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Claude Code Reset Tracker

Anthropic · Anthropic's terminal coding agent on Pro and Max plans.

Average gap between resets: 16.4 days. Next reset: 6% within 24 hours, 11% within 48 hours.

Forecast · Based on the last 8 reset intervals

Next 24h

6%

80% range 3–9%

Next 48h

11%

80% range 7–16%

Waiting 33.7 days. 88% of recent gaps were shorter. Waiting longer does not raise the odds.

Verified resets

10

Typical gap

10d

Longest gap

48d

Banked grants

1

Timeline

  • Sep 22, 16:44 UTC
    Banked resetX @ClaudeDevs

    Opus 5.5 brings a savable reset and higher 5-hour limits

    Pro, Max and Team users get a reset to use any time until Oct 22, and 5-hour session limits rise 20%.

  • Sep 4, 20:08 UTC

    Weekly limits reset for everyone on Max

    Timed to the Fable 5.1 launch and a long weekend, so Max subscribers could keep building. Announced by a Claude Code engineer, not the main account.

  • Sep 1, 18:35 UTC

    Reset alongside the Fable 5.1 launch

    5-hour and weekly limits were reset for all users on launch day.

  • Aug 29, 16:47 UTC

    Weekly limits rise 25% permanently from Sep 14

    The standard weekly limit in Claude Code goes up for Pro, Max, Team and seat-based Enterprise; the temporary 50% increase stays until then.

  • Aug 18, 19:35 UTC

    The 50% weekly-limit increase is extended through Aug 31

    Anthropic hopes to make the increase permanent but warned that capacity may be tight over the following weeks.

  • Jul 18, 16:04 UTC

    Claude Code weekly limits kept 50% higher through Aug 19

    The temporary 50% weekly increase was extended for Pro, Max, Team and seat-based Enterprise users.

  • Jul 16, 03:58 UTC

    5-hour and weekly limits reset for all users

    Same wording and no stated reason, a week after the previous reset.

  • Jul 9, 18:01 UTC

    5-hour and weekly limits reset for all users

    A short announcement with no stated reason.

  • Jul 1, 21:16 UTC

    Reset once Fable 5 was ready to build again

    5-hour and weekly limits were reset for everyone when the model became available again.

  • Jun 20, 00:05 UTC

    Limits reset for everyone across all plans

    Follow-up to the weekly-limit display bug: the reset was widened to all users on all plans.

  • Jun 19, 02:50 UTC

    Limits reset for users hit by a wrong weekly-limit display

    About 3% of Max and Pro Claude Code users saw an incorrect weekly limit and were sometimes blocked; their limits were reset.

  • Jun 13, 02:24 UTC

    5-hour and weekly limits reset for all users

    A short announcement four days after the Fable 5 reset, with no stated reason.

  • Jun 9, 21:48 UTC

    Limits reset for everyone on the Fable 5 launch

    5-hour and weekly limits were reset for all users to mark the model release.

  • Jun 1, 17:35 UTC

    Pro and Max limits reset after a subagent usage bug

    Some sessions spawned excessive parallel subagents and burned usage faster than expected; limits were reset on Pro and Max.

  • May 15, 18:00 UTC

    5-hour and weekly limits reset for everyone

    A Friday reset of both limit windows for all users.

  • Apr 23, 17:44 UTC

    Usage limits reset after the Claude Code quality post-mortem

    After a post-mortem on three quality issues, all fixed in v2.1.116+, limits were reset for every subscriber.

  • Apr 16, 20:02 UTC

    Limits reset after an Opus 4.7 long-context billing bug

    Subscription rate limits were not adjusted for long-context Opus 4.7 requests; the bug was fixed and 5-hour and weekly limits reset.

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